Rik Oclon
Rik Oclon
3D Modeler and Game Artist
Phoenix, United States of America

Summary

I graduated from the American Academy of Art in Chicago, Illinois and obtained my Bachelor of Fine Arts in 3D modeling and animation. Since then I have expanded my skills and become a solo Unity developer. I consider myself to be an interactive generalist having competence in a variety of video game and tech related practices including:

- 2D and 3D Asset Creation
- Rigging
- Animating
- Scripting in C#
- Gameplay Design
- UX Design
- Audio design
- Writing
- QA testing
- Marketing
- Research

I am also very skilled in graphic design and non game 2D/3D animation and video.

My love for art has caused me to educate myself since a young age and has continued ceaselessly even as it carried me across seas to seek further education. I have a keen eye turned towards technological advancements at all times and find them to be very exciting.

I work well with others, and enjoy creating with a team. While I have been instructed for years on the subject of design and production, much of my inspiration comes from my natural talent in diverse mediums and my eye for detail that simultaneously maintains perspective of the big picture. I know that I will be a great addition to your team, because of my ability to learn and accomplish new tasks accurately and at a rapid rate.

Resume PDF

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Skills

2D AnimationEnvironment Design3D Animation3D ModelingCharacter ModelingEnvironment ModelingLightingRiggingCharacter DesignUI DesignCharacter AnimationLevel DesignWeapon ModelingWorld BuildingPixel ArtSound DesignWeapon DesignC#

Software proficiency

3ds Max
3ds Max
Illustrator
Illustrator
Photoshop
Photoshop
ZBrush
ZBrush
Unity
Unity